Basic Parameters

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Health is restored over time. Food temporarily increases health regeneration.

Stamina is spent on attacks and production. Stamina is restored if you do not spend it for a length of time. Maximum stamina is reduced over time (especially when spending stamina), and can be restored by sleeping.

Fullness is restored during meals. There are 5 types of food in the game:

- Meat (displayed in red), 
- Vegetables (displayed in green), 
- Grains (displayed in purple), 
- Desserts (displayed in blue), 
- Alcohol (displayed in white).

Some foods restore several types of fullness. A varied diet has a significant effect on happiness.